Simcity 4 custom regions
In SimCity 4, is there a way to create a whole randomized region with different types terrain? I only see an All-Land or All-Water option in the. Custom Map files for SimCity 4. Unzip the file into your Regions folder and place the Alamo Cost Minus $50, For Cori's bi-b41.de file into your Plugins. So I have followed the directions from Simtropolis and elsewhere for installing custom regions. Everything seems to go well, the splines anneal.
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Steam Community :: Guide :: How to define your own regions in SimCity 4
Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. SimCity 4 Deluxe Store Page. It is only visible to you. If you believe your item has been removed by mistake, please contact Steam Support. This item is incompatible with SimCity 4 Deluxe. Please see the instructions page for reasons why this item might not work within SimCity 4 Deluxe.
Current visibility: This item will only be visible to you, admins, and anyone marked as a creator. This item will only be visible in searches to you, your friends, and admins. This guide will walk you through the process of defining your own regions in SimCity 4. This item has been added to your Favorites. Created by. Modding Or Configuration. Guide Index. Step 1: Create a region. Step 2: The "config. Step 3: Drawing up your region. Step 4: Finishing up.
You will need a paint studio program simcity 4 custom regions as mspaint, paintNET or Gimp. The first thing you'll have to do is run SimCity 4 and navigate to the region screen. Here, you'll find the option to create a region. If you are unfamiliar with the process, here's what you need to do: On hovering over it, it will display the simcity 4 custom regions "Region View Options".
Hovering over it will dislay the tooltip "Create New Region". Choose either "Plains" or "Water" as your default terrain, depending on how you see your region developing. This choice is moot if you decide to apply a heightmap to the region, although I won't be going in to that in this guide.
Basically, if you are planning to create a giant landmass, it would require less terraforming if you select "Plains". Now, with a little simcity 4 custom regions, you can get on to customising your map. The next step requires you to navigate to your SimCity 4 custom data file. This simcity 4 custom regions generally stored in your documents directory as opposed to the important installation files found in the "Program Files" folders. If you are using Windows 7, you need only open your "Documents" folder, then find simcity 4 custom regions directory labled "SimCity 4", then open up the "Regions" folder.
Inside you will find several other folders named after the regions that are currently available in the game. Also present should be your own region.
Open up the folder to see its contents. Inside, you should find two files - a bitmap image titled "config" and a. Open up the config. That little speck in the middle represents the layout of your region.
If we zoom in, we can get a clearer look at it. Put simply, the red represents the small 1km x 1km zones, the green represents the medium sized 2km x 2km zones, while the blue represents the large 4km x 4km zones. From this image, we can infer that this zone has a single large zone surrounded by a series of medium and small zones. So creating your own region is a simple matter of editing this file.
Which brings us to the next stage of this guide - opening up a paint program. One of the first things you may have noticed was that the config. That is, it's 1km to 1 pixel. Also, by "counting" the red 1x1 pixels, you can see that this map in SimCity measures 16km by 16km.
In editing your config. Indeed, you are free to increase the size of your region many times over, although remember that this may have a negative effect on your system performance. The first step in working with paint involves locating your config. Otherwise, simply import it into your paint studio of choice. Zoom in as close as you can get and you are ready to begin editing.
The first thing you may want to do is resize the canvas. In this case, doubling the dimensions to 32x32 pixels would kudmali songs about family acceptable - particularly if you want to build on a larger than normal region.
NOTE that the image will actually be stretched, rendering this map unusable. As a matter of fact, simcity 4 custom regions will result in a completely unusable map, and so we will have to begin right from the beginning and draw out the regions ourselves.
Of course, if you opted to simply edit the config. As I have said, SimCity 4 uses 3 particular colours to construct a region - red, green and blue. In order for any colour to be recognised as red, green or blue, they need the relevant colour value to be set at The bitmap we will be working with hyper-v r2 standalone saves in 16 colours, so it's important to make them as saturated as possible.
For example, a simcity 4 custom regions should only have a RGB value of ,0,0. When you begin to edit your config. Enter the colour picker and define a colour that is R, G0, and B0 This config file will give you a 32x32 map just like before had it not been rendered void except each region will be a 1km by 1km area.
The next step is to dot your. Like with the red, pick a pure blue colour and dot the area with as many 4x4 pixel zones as you think you'll need. Remember to use the pencil tool rather than the paintbrush tool. You can opt to draw with a 4 pixel wide pencil tool by altering the brush size, but I always like to work by the pixel.
As you can see, I opted to place down two large regions. Next, you can put in the green zones. Just like encarta kids 2006 two before, pick a pure green colour and begin dotting the bitmap with green.
Finally, simcity 4 custom regions you're simcity 4 custom regions inclined, you can use the black colour to crop freeform simcity 4 custom regions off your new region. As long as you take care not to cut into any green or blue zones, you can trace whatever shape you want. In you do happen to cut into simcity 4 custom regions blue or green zone, the whole zone will be considered void, and this will result in holes simcity 4 custom regions your map.
Note the little red areas cut off from the black. In this example, I am imagining some sort of region with two seperate "overseas territories". It's important to note that a green 1x1 pixel zone is invalid, just as a blue 2x2 pixel zone is. On the other hand, a 2x2 pixel daisuki na hito youtube er zone will be split up into 4 tiny zones, while a 4x4 pixel green zone will be split up into 4 medium zones.
Any zone larger than 1x1 cannot intersect with another or both will be invalid. So now we've drawn up the config file, and saved it, all we need to do is ensure it's in the correct directory.
If however, you created the file from an empty bitmap and saved it elsewhere, ensure you plop it into this directory. After that, simply open up Sim City 4 and load up your region. Have fun making maps. And feel free to share your maps with me.
I'd love to see them. I could have sworn I tried something like that, but it didn't work as intended. I do remember it being possible for the game to read such bitmaps though, so I'll take your word for it. Boundegar 2 Dec, 4: For red, you can use0, 0, but you don't have to. The system will also recognize32, 48 as red. Just as long as exactly one component isthe other two don't matter. This can be useful if your blue squares seem to all blur together - just use some teal and violet.
If no component isor if two are, you get a hole in the map. Fivealive 12 Dec, 4: This is cool now i can have a map full lof large tiles Thank you: